<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>MAX HACKR V4.0 Devlog - itch.io</title><link>https://play0x20.itch.io/max-hackr-4</link><description>Hack hostile networks, evade detection, and reach the objective before the trace hits 100%.</description><item><guid>https://play0x20.itch.io/max-hackr-4/devlog/1547145/sound-effects</guid><title>Sound Effects</title><link>https://play0x20.itch.io/max-hackr-4/devlog/1547145/sound-effects</link><pubDate>Sun, 07 Jun 2026 21:03:28 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Some new sound effects (audio cues) have been added for successful and failed exploits...</p>]]></description></item><item><guid>https://play0x20.itch.io/max-hackr-4/devlog/1546060/window-dressing</guid><title>Window Dressing</title><link>https://play0x20.itch.io/max-hackr-4/devlog/1546060/window-dressing</link><pubDate>Sat, 06 Jun 2026 17:21:08 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added some window dressing to the game in the form of random spiders that appear throughout the maze. They should provide visual reference points when navigating larger mazes...</p>]]></description></item><item><guid>https://play0x20.itch.io/max-hackr-4/devlog/1545222/maze-tech</guid><title>Maze Tech</title><link>https://play0x20.itch.io/max-hackr-4/devlog/1545222/maze-tech</link><pubDate>Fri, 05 Jun 2026 18:51:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;ve updated the maze generation to use dfs (depth-first search) with randomized start and end positions. The trace status is now hooked up to the UI, along with additional log output. The best level...</p>]]></description></item><item><guid>https://play0x20.itch.io/max-hackr-4/devlog/1545220/exploits-added</guid><title>Exploits Added</title><link>https://play0x20.itch.io/max-hackr-4/devlog/1545220/exploits-added</link><pubDate>Fri, 05 Jun 2026 18:50:03 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I added exploits to the game (the orange squares) that you can interact with. Currently there are just two to start with. You have a random chance to increase or decrease the trace timer...</p>]]></description></item><item><guid>https://play0x20.itch.io/max-hackr-4/devlog/1545219/objective-arrow-exploit</guid><title>Objective Arrow Exploit</title><link>https://play0x20.itch.io/max-hackr-4/devlog/1545219/objective-arrow-exploit</link><pubDate>Fri, 05 Jun 2026 18:49:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;ve added a random exploit that displays an arrow pointed towards the objective. Should be helpful for larger mazes...</p>]]></description></item><item><guid>https://play0x20.itch.io/max-hackr-4/devlog/1545217/trace-timer-updates</guid><title>Trace Timer Updates</title><link>https://play0x20.itch.io/max-hackr-4/devlog/1545217/trace-timer-updates</link><pubDate>Fri, 05 Jun 2026 18:47:53 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;ve updated the game with a refactored trace timer reducing it from 100 seconds x level number to 60 seconds x level number. It seemed a little more realistic with the addition of exploits. I also ch...</p>]]></description></item></channel></rss>