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MAX HACKR V4.0
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Devlog
Sound Effects
June 07, 2026
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0x20
Some new sound effects (audio cues) have been added for successful and failed exploits...
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Window Dressing
June 06, 2026
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0x20
Added some window dressing to the game in the form of random spiders that appear throughout the maze. They should provide visual reference points when navigating larger mazes...
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Maze Tech
June 05, 2026
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0x20
I've updated the maze generation to use dfs (depth-first search) with randomized start and end positions. The trace status is now hooked up to the UI, along with additional log output. The best level...
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Exploits Added
June 05, 2026
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0x20
I added exploits to the game (the orange squares) that you can interact with. Currently there are just two to start with. You have a random chance to increase or decrease the trace timer...
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Objective Arrow Exploit
June 05, 2026
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0x20
I've added a random exploit that displays an arrow pointed towards the objective. Should be helpful for larger mazes...
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Trace Timer Updates
June 05, 2026
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0x20
I've updated the game with a refactored trace timer reducing it from 100 seconds x level number to 60 seconds x level number. It seemed a little more realistic with the addition of exploits. I also ch...
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